Best Sorc Build for Server Slam: Hydra Ice Blade Sorceress Build

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Hydra is a vital component of any Sorcerer's build because of its immense power

Hydra is a vital component of any Sorcerer's build because of its immense power. With Hydra, you can cast and end up forgetting, letting it easily dispatch most enemies. By incorporating the abilities listed below into your build, you can further simplify your gameplay. The build's damage output primarily depends upon summoning Hydras, who take advantage of numerous bonuses from legendary equipment and talents. Additionally, the Sorcerer is virtually immortal, because of the passive offering a barrier whenever a technique is used during recharge time. Since the Sorcerer has numerous defensive techniques available during recharge time, they can maintain a large, permanent barrier as the Hydras devastate their enemies. The build also prioritizes conjurations to trigger the passive's additional damage bonus.

Best Skills for Hydra Ice Sorceress

Basic Skills: Fire Bolt (2/5)

Core Skill Passive: Potent Warding (3/3), Devastation (1/3)

Conjuration Skills: Ice Blades (1/5) Enhanced Ice Blades Summoned Ice Blades, Hydra (5/5) Enhanced Hydra Invoked Hydra, Lightning Spear (1/5)

Conjuration Skill Passive: Align the Elements (1/3) Protection (1/3), Conjuration Mastery (1/3)

Defensive Skills: Teleport (1/5), Ice Armor (1/5), Flame Shield (1/5) Enhanced Flame Shield Shimmering Flame Shield

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At level 15, you unlock a quest letting you choose a spell that will passively grant a specific bonus. You are spoiled for choice, the options are numerous. Be aware that you have to place a minimum of 1 point (via equipment if required) inside a skill so that you can activate it. To make certain choices profitable, the selected spell should be improved whenever possible, when it's a copy that's activated through the enchantment (Ex: Ice Nova, Fireball, Meteor).

Legendary Powers and Aspects for Hydra Ice Sorceress

Powers aren't necessarily associated with specific items, you can extract and infuse them with the Occultist and also the Power Codex. Here is a listing of the most important powers you'll need for this build:

Allows you to summon one more active Hydra, but reduces their duration.

Increases damage dealt according to your remaining mana. As you are more often than not at the maximum, it hurts.

Increases damage while protected with a barrier.

You deal more harm to vulnerable targets when you're under the effect of the barrier.

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